Monday, June 25, 2012

Skelemingo


Skelemingo
Skelemingos are the animated remains of flamingos. They are sometimes used as assassins by the mages who serve Zzorch; this practice is particularly offensive to the followers of Mama Lazuul, as her cult considers the flamingo to be a sacred animal.

Movement: 60' (20')
Armor Class: 13
Hit Dice: 3
No. of Attacks: 1 (Attack Bonus +3)
Damage: 1d6 (peck)
Morale: 12
Special Abilities: Undead Immunities – a Skelemingo is immune to the usual poison, disease, etc.
They Make You Bleed – anyone hit by the Skelemingos peck takes an additional point of damage on the following round.

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