Ghost in the Machine
A Ghost in the Machine is a mechanical construct (which looks something like a large, upturned bucket festooned with wand-like protrusions) that is inhabited by the spirit of a savage. These monsters are rumored to have been created by some sort of alien “deathless master.”
Move: 90' (30') AC: 19 HD: 5 Attacks: 1 (AB +5) Dam: 2d6 (burning ray) Mor: 12Special Abilities: Annihilate & Destroy – twice per day a Ghost in the Machine can emit a beam that functions as a Disintegrate spell. Symbiotic Spirit – a Dispel Evil or Exorcise spell automatically destroys a Ghost in the Machine. Undead.