Wednesday, October 31, 2012

Lycanthropes! and Halloween Sale (Last Chance)


Variant Lycanthrope Abilities



Wolves may lurk in every guise! Now, as then, it's simple truth, sweetest tongue has sharpest tooth!
– The Company of Wolves


Lycanthropes are a bestial, deadly lot; many of them, especially those who prowl the forests of Caligari, possess strange and unexpected abilities.

d12 Ability
1 Black Ring Assassin – the claws of the lycanthrope drip with black venom; anyone hit by the lycanthrope's claw attack must make a successful Saving Throw vs. Poison or suffer the effects of a random poison.
2 Blessed of Hakhan – the lycanthrope is favored by the Demon Lord of Slaughter; re-roll any 1s that come up on the lycanthrope's damage rolls.
3 Bone-shaking Howl – once per day the lycanthrope can unleash a terrifying howl that immediately triggers a Saving Throw vs. Horror.
4 Claws of Filth and Fury – while the bite of a lycanthrope famously carries their horrible disease, this lycanthrope's claws also carry contagion; any character hit by the lycanthropes claws must make a successful Saving Throw vs. Poison or contract a random disease.
5 Impenetrable Hide – the lycanthrope's hide is especially difficult to pierce; it gains a +2 bonus to Armor Class.
6 Legendary Beast – the lycanthrope is hardier and tougher to kill than the average example of its kind; it gains +1 Hit Point per Hit Dice and regenerates an additional Hit Point per round.
7 Lunatic Frenzy – there is a 50% chance each round that the lycanthrope gains an additional attack that round.
8 Packmaster – the lycanthrope holds an uncanny dominion over the world's beasts. Once per day the lycanthrope can cast Animal Summoning III.
9 Ravenous Gaze – once per round the lycanthrope can attempt to paralyze a character with its ever-hungry gaze; the gaze has the effects of a Hold Person spell.
10 Shaman of the Beast Gods – the lycanthrope can cast druid or cleric spells as a member of those classes with a level equal to its Hit Dice.
11 Spirit of a Tainted Nature – the lycanthrope exists partially on another plane of existence. As such, anyone hit by its bite attack runs the risk of having his or her connection to the earthly realm severed; anyone who is bit by the lycanthrope must make a successful Saving Throw vs. Death or die instantly.
12 Stench of the Beast – the lycanthrope is surrounded by a permanent Stinking Cloud.

Also!  Today is the last day of my bargain-basement pricing on the Tales of the Grotesque and Dungeonesque II book in honor of Halloween!  Softcover here, hardcover here, free pdf here.  Use the coupon code BRAINFOOD for an additional 20% off.

2 comments:

  1. "Stench of the Beast"

    Ewwww.

    On a side note: I wonder if shed werewolf hair has any magical properties?

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    Replies
    1. There's a random table in that, I think.

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