Headhunter
Worm
Headhunter
Worms are large, violently pink worms whose body culminates in a
fang-lined maw. Their bodies are covered with replicas of the faces
of creatures they have bitten. Headhunter Worms are often used as
mounts by sorcerers who serve Zzorch.
Movement: 60'
(20')
Armor Class: 16
Armor Class: 16
Hit Dice:
7+1
No. of Attacks: 1 (Attack Bonus +7)
No. of Attacks: 1 (Attack Bonus +7)
Damage: 1d10
(bite)
Morale:
8
Special Abilities: Headhunter – anyone bitten by a Headhunter Worm must make a successful Saving Throw vs. Death or lose 1 point of Intelligence. Furthermore, a character thus bitten loses one of its senses; roll a d4 to determine which sense is lost: 1—smell, 2—sight,
Special Abilities: Headhunter – anyone bitten by a Headhunter Worm must make a successful Saving Throw vs. Death or lose 1 point of Intelligence. Furthermore, a character thus bitten loses one of its senses; roll a d4 to determine which sense is lost: 1—smell, 2—sight,
3—hearing,
or 4—taste. This sense can only be regained if the Headhunter Worm
is slain. Additionally, once a character has been bitten the
Headhunter Worm sprouts a face on its body that looks exactly like
that character's visage.


Nasty little beastie.
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