Variant
Mummy Lords of Mord-Stavian
“The
fourteen steps down and the unbroken seals were thrilling. But when
we came to handle all her clothes and her jewels and her toilet
things - you know they buried everything with them that they used in
life? - well, when we came to unwrap the girl herself...”
–
The Mummy
The
mummy lords of Mord-Stavian possess a wide and varied suite of powers
that canny adventurers had best prepare for:
d12
|
Variant
Ability
|
1
|
Binding
Sarcophagus – once per round the mummy may make use of
an ability that mimics the Hold Person or Hold Monster
spells. Anyone effected by this ability feels like they have been
encased in a sarcophagus and buried alive for the duration.
|
2
|
Chant
of the Damned – in combat the mummy intones a dire chant
that gives all within earshot a -2 penalty to all their actions.
|
3
|
Dominating
Gaze – three times per day the mummy can cast any
combination of the Hypnotic Pattern, Charm Person,
and Charm Monster spells.
|
4
|
Esoteric
Secrets of the Pharaohs – the mummy is a master of the
occult arts. It can cast spells as a magic-user or illusionist of
a level equal to its Hit Dice.
|
5
|
Fragrant
Resins – the mummy's corpse-like body is covered in
fragrant, but highly sticky, resins and incense. Anyone attacking
the mummy with a weapon must make a successful Saving Throw vs.
Petrify or have their weapon adhere to the mummy's body, rendering
it useless.
|
6
|
Friendly
Guise – the mummy may cast Alter Self at will.
Once per day the mummy can cast Polymorph Self.
|
7
|
Hieroglyphic
Hexes – the mummy's bandages are scribed with powerful
enchanted hieroglyphics. These hieroglyphics increase the
efficacy of the disease spread by the mummy's touch; all Saving
Throws made against the disease face a -2 penalty.
|
8
|
Master
of Canopic Cats – once per day the mummy may summon 1d6
mummified great cats; these mummified cats have the abilities of
normal tiger plus the usual undead immunities.
|
9
|
Power
of the Pyramids – once per day the mummy can
unleash a mental blast that effects everyone within a 60' cone.
All within the area of effect must make a successful Saving Throw
vs. Wands or be stunned for 3d4 rounds.
|
10
|
Reflecting
Seals – any spell that is negated by the mummy's Magic
Resistance rebounds back upon the caster.
|
11
|
Unearthly
Step – the mummy may cast a Fly spell three times
per day.
|
12
|
Venomous
Master – once per day the mummy can summon 1d6 giant
snakes.
|


I like these. I thought sure bandage-wrap blast might be among them, though. ;)
ReplyDeleteMaybe next time!
DeleteI also like these. Nicely done
ReplyDeleteThanks!
Delete