(art by Glyn Smith)
d100
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Instead
of Violation & Murder, the Ritual Requires...
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01-02
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You
must gather ten teeth from gladiators who died in an arena fight;
these teeth must be ground into a paste along with certain herbs
and natural pigments. This paste must be used to draw the unholy
symbols required by the ritual.
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03-04
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You
must melt the sacred wax of Mehl-Yung in a copper bowl inscribed
with profane sigils. When the wax is liquid it must be smeared
across your body in the proscribed motions; once the wax has
hardened, you must engage in the Dance of Darkened View until
every piece of wax has fallen away from your body.
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05-06
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You
must acquire the relics from four saints. These relics must be
broken while you intone various profanities and blasphemies. You
must then take the broken remnants of the relics and bake them
into wafers which you will consume at the ritual's conclusion.
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07-08
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To
prepare for the ritual beforehand you must find an ancient skull
that has been in the earth for no less than a hundred years. The
skull must be studded with precious jewels and silver. The skull
must be presented and held aloft at the culmination of the ritual.
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09-10
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You
must build a pyre from the wood of a desecrated confessional
booth. As the pyre burns you must cast a symbolic effigy into the
fire as you read from the Feverish Book of Wrathful Thoughts.
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11-12
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You
must have a kimono fashioned from fabric that has been stained by
the blood of a religious martyr. To finish the ritual you must
engage in the Dance of Meht-Sahrnoth, a forbidden dance that
requires you to shed the garment at its last step.
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13-14
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You
must bring a golden mirror of great value to the site of the
ritual. You will black the mirror's surface with black pigment.
As you recite the ritual's incantation you must scrape a bit of
the black paint from the surface of the mirror. Take care to
remove the last bit of pigment from the mirror as you utter the
last word of the incantation.
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15-16
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You
must fashion a mask from the combined skins of a mammal, an
amphibian, and a bird. The mask will be worn only during the
first part of the ritual; after this the mask must be consumed by
the sorcerer before the ritual can continue.
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17-18
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To
proceed with the ritual you must read from the Tome of Vile
Inclinations. After each page is read you must tear it from the
book and let the page be consumed in the flames of a torch
fashioned from ghostwood.
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19-20
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You
must have a idol carved from stone brought from the Quarry of a
Million Tragedies. While the ritual is completed you must
prostrate yourself in front of the idol and then act like an
animal, bleating and mewling as you run about on all fours.
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21-22
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You
must prepare a canvass by stretching it by hand. You must then
paint the portraits of three women on the canvas with paint into
which they have each willingly contributed drops of their blood.
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23-24
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You
must acquire a rope used to hang a condemned criminal. As part of
the ritual you must offer the Fourty-Two Prayers of Baleful
Recurrence as a chant over the rope. At the final stages of the
ritual you must practice self-strangulation with the rope until it
chokes the concluding words of the rite in your throat.
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25-26
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The
ritual must be performed as you stand atop of mound of stones
stolen from a king's funeral barrow. While performing the ritual
you must sing the Imprecations Against the Dead Sun in a
fluttering falsetto.
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27-28
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You
must craft a drum from the skin of a mutant beast. You will play
the drum as you chant the ritual's incantation. As the ritual
moves to fruition the drum will animate and begin to play itself
in a fearful tattoo.
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29-30
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You
must prepare face paint from the rare flowers that grow in the
Devourer's Grove. You will paint your face with the prescribed
patterns as you coldly read the protective incantations found in
the Book of Absolute Harrowing.
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31-32
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Collect
enough corn husks to fashion thirteen dolls. These dolls must be
bathed in a succession of liquids: sour milk, watered-down honey,
grain alcohol, animal urine. At the ritual's conclusion the dolls
will animate and engage in ritual combat with the sorcerer.
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33-34
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Salvage
wood from a shipwreck and fashion the timber into a crucifix. You
must have a masked assistant nail you to this cross while the
disparage you with a litany of your earthly failings. The ritual
incantation may then begin.
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35-36
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Erect
yourself a throne made from the bones of dogs long dead. You must
sit upon this throne as you complete the rest of the ritual's
requirements. When sitting upon the throne you may only speak in
a high-pitched, child-like voice.
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37-38
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You
must prepare a perfume from the sweat of three brothers. Adorn
yourself with both this perfume and costly jewelry. Perform the
ritual while wearing clothes that belong to the opposite gender.
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39-40
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You
must create a candle from fat gathered from the hollows of a
grave. As the candle burns you must verbally recall the content
of all your worst nightmares. These nightmares will be replayed
in your mind. As the candle gutters out the ritual may be
completed.
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41-42
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You
must stitch together two used funeral shrouds into a hooded
garment. Don the garment and perform the rest of the ritual in a
graveyard. At the conclusion of the ritual you must dig a fresh
grave, bury the garment, and perform the last rites for it as if
it were a living man. To do otherwise invites a dreadful curse.
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43-44
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Recruit
twelve thespians to enact the play The Yellow King's Triumph. At
the conclusion of the play, you may read the ritual's incantation
and fulfill any other requirements it might demand.
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45-46
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Dose
yourself in the sweet fumes of burning death's head poppy and
utter the words of astral transmission. Once upon the astral
plane, seek out your animus-ganger and murder it. When you have
returned to your body you may complete the ritual.
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47-48
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You
must carve a flute from the bone of a dinosaur. You will then
play the tuneless Song of Blood Abjectness while solemnly dancing
erratically. You may then proceed with the rest of the ritual.
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49-50
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As
part of the ritual you must prepare yourself by taking a purifying
bath in the holy mud of Tam-Zhuul. You must keep this mud upon
your body for a week before the ritual is performed.
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51-52
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You
must locate an Ebony Shard of Pish-Katelle and gaze into its murky
depths while whispering the words of power. A demonic servant
will appear within the Shard; the demon will require you to
sacrifice one of the memories of your childhood to proceed with
the ritual.
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53-54
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You
must cleanse your physical form in the the Waters of Tenebrous
Baptism. After your baptism you must howl to the moon until your
throat becomes raw. Only then can you recite the concluding
incantation.
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55-56
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Imbibe
the intoxicating Powder of Gozitt Rhen until the veil that
separates the worlds falls away. While your mind is on the brink
of drifting into the ether, quickly perform the ritual before you
fall into unconsciousness. Ignore the chirping of the demonic
mantises you see on the edges of your vision at all cost.
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57-58
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You
must order the construction of a princely crystalline sculpture
that you will fill with various liquors of rarity and delicacy.
As you read the incantation aloud the crystalline sculpture will
begin to ring with the music of the spheres. It is vitally
important to stopper your ears and finish the ritual quickly.
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59-60
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In
the week leading up to the ritual you must subsist on a diet of
locusts, flies, and larva. If you become sick from this diet you
must not perform the ritual; instead, begin the diet again when
you are healthy.
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61-62
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Before
beginning the ritual you must bathe your hands in the tears of
thirteen virgins. Your hands will become dirty in the magical
workings of the ritual; you must again bathe your hands in the
tears of thirteen virgins at the conclusion of the ritual.
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63-64
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In
the ten days leading up to the ritual you may only eat foods
prepared from the recipes found in the Book of Edible Mysteries.
If you become sick from this diet you must not perform the ritual;
instead, begin the diet again when you are healthy.
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65-66
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You
must become catastrophically drunk on alcohol consumed from clay
pottery made by the People of Zhemin-Kafar. In the morning after,
while you suffer from the after effects of you imbibing, perform
the incantation and the ritual's requirements; interspersed
throughout the ritual you must beg forgiveness of the spirits that
govern drunkenness.
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67-68
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You
must offer up blood split from your wrists into a chalice of
silver or gold; half of this blood must be poured out onto the
ritual diagrams that accomplish the magical working, the other
half you must drink in between reciting the words of the rite.
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69-70
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During
the course of the ritual you must summon the spirits of your
ancestors according to the instructions provided in the Scroll of
Elder Scorn. You must listen to your ancestors list both your
failings and your accomplishments before proceeding with the
ritual.
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71-72
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In
the three days leading up to the ritual you must fast, drinking
neither water nor eating of any food. During the ritual itself
you must rend your clothes and loudly proclaim your existential
insignificance. When you are in a state of abjection you may
finish the ritual's incantation.
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73-74
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Purchase
a splendid white horse. Anoint the horse with the
cinnamon-scented Oil of Derlak Dugarh. At the conclusion of this
ritual you must free this horse to flee in whatever directions It
wishes.
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75-76
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As
the ritual proceeds you must handle venomous snakes and present
them to the Guardians of the Cardinal Directions. If you are
bitten by the snakes, cease the ritual instantly or face a dire
doom.
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77-78
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You
must etch the runes the ritual requires into a tree of the sacred
type known as Queen of the Darkling Wald. These runes will bleed
as if cut into the flesh of man. Drink deeply of this blood-sap
and continue with the ritual's incantations and gestures.
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79-80
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Craft
a large effigy of an owl from wicker. Debase yourself shamelessly
before the owl; even when the owl begins to move, so not cease
your debasements. Only when the owl's mouth opens may you safely
stop; now feed the owl on carrion until it is sated. Once the owl
refuses further food you may proceed with the rest of the ritual.
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81-82
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You
must eat of the hallucinogenic Worms of Nethren-Vhaal until the
world wheels and spins around you. Address your visions—be they
monsters or angels—as “Master.” Do as they bid you. When
the world returns to its normal function, complete the ritual.
|
83-84
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Mortify
your flesh with a whip of thorns. Display your wounds proudly to
the demons and entities brought forth by the ritual's workings.
Let them admire your dedication and handle your abused flesh.
Once you have met their approval you may proceed with the ritual's
other requirements.
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85-86
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As
you burn the incense of Zalamphel a demonic servitor will appear
and demand that you sacrifice one of your senses for a year. When
you have named the sense to be stripped away, the demon will
vanish and you may complete the ritual.
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87-88
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Within
the month before the attempt the ritual you must reconcile two
foes and end their enmity. However, during the ritual itself you
will bind their names upon a parchment with a curse of eternal
hatred. Once this has been accomplished the ritual may proceed.
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89-90
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You must sculpt tablets out of clay, powdered lead, and rosemary leaves by your own hand and let them dry in the heat of a blue flame before you scribe the needed runes on them with the thorn of a bromelihag plant harvested during the monsoon. Only this will open the gates the ritual requires. |
91-92
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The ritual must feed of love's strife. In the ritual's preparatory stages, you will receive a vision of a friend or associate who is smitten. You must prevent their love from being reciprocated/consummated. To do otherwise invites personal ruin. |
93-94
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Utter
your lamentations before a candle sculpted into the shape of
Princess Nar. When your lamentations are complete, wash your
hands in a iced water held in a basin of bronze. At last you may
begin your ritual work in earnest.
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95-96
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Place
a crown of starmetal upon your brown and array yourself in robes
of brilliantly-colored silk. No matter what the beings summoned
onto our plane by the ritual threaten you with, remain imperious
and commanding. They will eventually relent and grant you the key
to the ritual's completion.
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97-98
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Bottle
the water of a mountain stream; at the ritual site mix the water
with the ashes of a slain monster. Drink this mixture while
making noises that correspond to the type of slain beast within
the elixer. Once imbibed the way is clear to complete the ritual.
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99-100
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Stitch a doll out of the finest leather and stuff it with broken shells. Live with it in your house for three days and nights. At midnight on the last night, bury the doll in desecrated ground. The site is now prepared properly for the ritual incantation. |
I crowd-sourced a few of these on G+. Thanks dudes.


Oh yes! Thanks for this!
ReplyDeleteI'm not necessarily put off by human sacrifice and transgressions at the altar... but a little goes a long ways and it's nice to have options.
Very nice options for the rituals. I like the originals, too. But sometimes it is very annoying to enslave enough people of the right colour as victims.
ReplyDeleteI think, this list is also a very nice inspiration for a lot of magic rituals, so I will try to use it on my Cimorra-Setting. Thank you very much!
Let me know if you make use of these!
DeleteAmazing! Thank you!
ReplyDeleteWow. Nice table!
ReplyDeleteAwesome - i guess carcosa is trying to be explicit when unspeakable has been a teasing shorthand for a hundred years. But its not that interesting whe you get it. I still say stormbringer makes carcosa seem tame.
ReplyDeleteI think "unspeakable" still works pretty well in fiction (like Thomas Ligotti's stories) but has never worked all that well in gaming. Stormbringer has definitely gone unrecognized for exactly how weird it really is.
DeleteGood stuff. Very flavorful.
ReplyDeleteLet me add my voice to the chorus: Good Stuff!
ReplyDeleteDefinitely more interesting.
ReplyDeleteNice stuff - won't it make people want to play sorcerer though?
ReplyDeleteIn your Carcosa game - not some kind of bad scene Mazes & Monsters thing.
DeleteI'm leaning toward using the usual LL classes and having rituals be available (if found) to anyone who is literate.
Deletequite a list! impressive! :)
ReplyDeleteWell done.
ReplyDeletegood work, man
ReplyDeleteGreat stuff Mr. Shear. I'll definitely use this for campaign and quest ideas.
ReplyDeletereally good stuff, it's gonna be used a lot at my table :)
ReplyDeleteLet me know how it goes.
DeleteI've been delighted by the content of the two volumes of "Tales of the Grotesque and Dungeonesque".
ReplyDeleteAmazing !
Thank you for saying so!
Delete