Monday, February 11, 2013

Monster Monday: Brain in a Jar



Brain in a Jar
Sometimes wizards favored by Zzorch have their brains preserved in jars; sometimes these jars are given enchanted legs with which to move and pursue their strange agendas

Movement: 90' (30')
Armor Class: 15
Hit Dice: 2
No. of Attacks: 0
Damage: 0
Morale: 6
Special Abilities:
Mentalist – a Brain in a Jar can use Suggestion and Telekinesis at will.

6 comments:

  1. Mmm... it's a problem when your character is addicted to BRAIN JAR JUICE.

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    Replies
    1. Good thing these things don't have many Hit Dice.

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  2. The question I have is,do they realize that they're a brain in a jar or do they perceive the world as if they have their former body? If the latter, perhaps they can be defeated by forcing them to prove with absolute certainty that they aren't in fact, a brain in a jar.

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    Replies
    1. Could go either way, depending on what would be more fun in the game.

      Delete
  3. I... ain't got no bodddddieeee...

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