Blog Index

Monday, January 6, 2020

Surprisingly Good Things on Twitter

Some excellent rpg Twitter threads that are absolutely worth your time:

Math is scary, and often we stick to what we know because its easy, but the best games examine the mechanical choices they make, so I'm gonna demistify some shit about 2d6 math.

Alternate Title: PbtA designers, please stop using +/- x modifiers in your games.
- @ammourazz

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Some mid-morning spice: You CAN create a satisfying layout for your game using Google Docs.

- @DeePennyway

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Hello, beautiful creative people. Have you considered making a zine? Like a physical, printed zine on actual paper?


Great. You should definitely do that. And once you do, you should maybe sell it on Itch, if that's a place where you sell stuff. Here's how.

- @infinitemao

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OK so this is a thread containing productivity tips I have learned from making ttrpgs, though probably they are applicable to other creative arts as well. It will end up being fairly long.

- @chthonstone

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CREATIVE COMMONS = BLOODY AWESOME #TTRPG ZINES
A Thread


So you want to make cool RPG Zines and have just discovered you can use paintings and illustrations under creative commons CC/public domain PD license. This are some advices around this kinda tricky thing. Here we go.
- @guilhermedenovo

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I've been writing and publishing RPGs for a few years now. I can't say I am successful but I have a couple of tips.
- @lostpaolo

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Okay, I have an hour to kill: Retweet, then reply here to the original tweet, and I'll invent a D&D class for you.
- @scumbelievable

12 comments:

  1. Thank you very much Jack. A post I am glad will be here to reference. :~)
    (PS Happy New Year)
    (PPS Hey, I just realized now that my home group has migrated over to Advanced Labyrinth Lord I can finally run Devilmount out of the box!)

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  2. Is Twitter always that interesting? I've heard terrible things about it.

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    Replies
    1. Not going to lie to you, it's usually pretty awful.

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    2. Sadden to hear that. Johnstone Metzger's "Make a list. Now it is a random table" turned my dislike of things-to-do lists in opposite direction. I wish I could get more such things, but if Twitter is awful, such good things probably will be hard to find.

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    3. There's a lot of dross to sift through, but there are occasional gems.

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    4. [deleted previous post and reposting b/c poor editing]

      Honestly as a heavy user, it's got gems but a lot of dross and I'm just going to find/replace cocaine with twitter in the side effects off wikipedia:

      "'Twitter' is addictive due to its effect on the reward pathway in the brain. After a short period of use, there is a high risk that dependence will occur. Its use also increases the risk of stroke, myocardial infarction, lung problems in those who 'post', blood infections, and sudden cardiac death." ... "Following repeated doses a person may have decreased ability to feel pleasure and be very physically tired."

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    5. Robotmascot, In the way it is described Twitter also reminds me of lootboxes and other gambling mechanics - most of results are duds, with few occasional, unpredictable pieces of quality.

      If Twitter is like cocaine, is it possible to safely quit it? Is there withdraw symptoms?

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  3. Those scumbelievable classes are truly delightful.

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  4. Excellent gleanings, Jack!
    By the way, on an unrelated note, thank you for Bad Books for Bad People! Thanks to you and TK for introducing me to Seabury Quinn and his hilarious "Sacre Bleu, mon ami! Hein, hein, hein!" Jules Grandin character.

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