EVENTS
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Make room on your character sheet to record events that happen to your character as you play them.
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After each session of play, you may record a noteworthy event that occurred during that session for your character. Try to write that event as a single descriptive line. (See below for examples.)
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An event can be invoked to grant your character inspiration if you can relate how that past experience is helping them in the current situation.
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A character can only have five events from past sessions recorded on their character sheet at a time.
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After accumulating five events, you can choose to replace one with a new event your character has just experienced after a session concludes—you get to decide which events are shaping your character’s personality, outlook, or growing infamy.
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The Game Master may wish to set a limit on the number of events a character can invoke per game session.
EVENT
EXAMPLES
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Fought against overwhelming odds in a desperate melee.
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Convinced the invaders not to execute an ally.
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Nearly died from a poisoned arrow.
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Impressed a great warlord with my balalaika playing.
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Contracted the plague but survived.