Wednesday, December 5, 2018


Players seems to love spears, but D&D has never really given spears much love. 

In 5e, the spear is a simple weapon. (Literally.) There's not much to recommend it over martial weapons if you have access to them.

This is a problem we can fix for the spear-lovers out there by creating a spear for all seasons, like so:

Name Cost Damage Weight Properties
Battlespear (1) 10 gp 1d8 piercing 3 lb. Versatile (1d10)
Greatspear (2) 30 gp 1d12 piercing 6 lb. Heavy, two-handed
Longspear (3) 20 gp 1d10 piercing 6 lb. Heavy, reach, two-handed
Quickspear (4) 25 gp. 1d8 piercing 3 lb. Finesse

What I've done here should be obvious: I've really just re-skinned existing weapons from the game as spears:

(1) - It's a longsword.
(2) - It's a greataxe. Could also be a 2d6 damage weapon, as per the greatsword. Whatever you like.
(3) - It's a glaive. Actually, it's already in the game as a pike but people get scared off by pikes when they have a spear fetish. Don't ask me why. But hey, maybe renaming it a "longspear" will convince your DM to let you use it with the Polearm Master feat. I'd allow it.
(4) - It's a rapier. Now your swashbuckling rogue can be that spear guy from Game of Thrones who got his face crushed.

This is a method that can get you where you want to go. And nothing will be broken because you're already using the tried-and-tested stats for weapons that already exist in the game. No need to add new properties, complex rule kludges, etc. 

Need a bunch of Castlevania-style chain whips? Change the damage type to bludgeoning. 

Think the idea of dual wielding two rapiers is goofy? (It is.) Write down "Parrying blade (rapier)" on your sheet and use the stats for the rapier anyway.

Want a bludgeon with the finesse and/or light properties so you can play a thuggish rogue who sneak attacks with a blackjack? Shouldn't be hard to figure out, amigo.



  1. I like this. Lets you keep the good stuff about spears that doesn't get codified (vaulting drop kicks) without worrying that you are giving up a bunch of damage. Or whatever weapon... but really spears (you can turn them around for bludgeoning skeletons).

    Everyone gets what a spear is and what you could do with it (nail a board to one end and use it to paddle a boat), people either think about pikes not at all, or as specialised and cumbersome weapons for war on a large scale (could not fit one in a dungeon, let alone use it to casually trip a town guard who caught your thief stealing).

    1. Thanks! Keeping the good stuff and giving reasons to use them is what it's all about.