Forget buying RPG books about the Victorian era. You're better off turning to books written by people who actually know what they are talking about. These are my suggestions about where to start.
If you're going to read just one book on this list, make it Michael Paterson's A Brief History of Life in Victorian Britain. It's concise, well-written, and chock full of interesting details. You will definitely get a feel for the period from this book. If you want more along those lines, consider supplementing with Daniel Pool's What Jane Austen Ate and Charles Dickens Knew; however, be forewarned that Pool's book does contain a few inaccuracies!
One of the best ways to capture the language, attitude, hopes, and fears of the era is to absorb the literature of the Victorian period. You really can't go wrong with either Broadview's The Victorian Era or Longman's The Victorian Age. (The Norton anthology is okay, but a bit conservative in its approach to the canon.) Of course, since novels were of great importance throughout the 19th century, consider adding a longer work by Charles Dickens, William Makepeace Thackery, George Eliot, or Anthony Trollope to your reading list.
The reprint of the 1897 Sears, Roebuck & Co. Catalogue is a fantastic resource on the material culture of the era. Also, it's the most comprehensive equipment book you could every hope for. (If you're running a British-centric game the exchange rate was about five dollars to the British pound sterling.)
Sooner or later you will probably want to run a game in London; these are the books to use for that. Liza Picard's Victorian London is a great overview, while Drew Gray's London's Shadows will give you all the underworld stuff you want to trouble your players with.
If you're like me, eventually any game you run will take a turn for the macabre. To add a bit of the grotesque to any Victorian game I recommend Philip Sugden's The Complete History of Jack the Ripper (easily the most through of books on the Whitechapel murders) and Ronald Pearsall's The Table-Rappers (everything you might hope to learn about Victorian seances and spiritualism).
Tuesday, April 9, 2013
Thursday, October 18, 2012
Psycho-sexual Ravenloft: Dance of the Dead III
The descriptions of
Larissa learning DANCE MAGIC linger over the curves of her
body, despite these scenes supposedly being about the empowerment of
women by women. Worse still is the flashback where Raoul recalls
first meeting Larissa: Raoul watches her dance, “performing solely
for her own pleasure”; she looks like “a feather caught by a
wanton breeze”; he thinks of her as “fey and wild.” You know
why this flashback is gross? Raoul is appraising her beauty and at
this point she is TWELVE. TWELVE YEARS OLD AND HE IS WATCHING HER
THINKING YEAH KIND OF A HOTTIE. Thanks for getting all pedo on us,
Golden.
Oh, Raoul is also thinking
what a good investment she is because he's just won Larissa in a card
game against her father, I shit you not.
While it started off with
surprising (albeit minor league) promise, Dance of the Dead quickly
spirals into the land of schlock as soon as Larissa's tutelage in the
art of DANCE MAGIC happens. The chapters in which the Maiden
instructs Larissa are bad enough, but things get even worse when
she's sent to the mansion of of Anton Misroi (Souragne's
zombie-master Dark Lord) where she learns the DANCE OF THE DEAD! Of
course, as the Maiden did earlier, Misroi makes Larissa put on a
clothes that give him a better view of her tits; “It was shockingly
low-cut,” the narration intimates. She must have some rack on
her—everybody in the novel wants a peek at it.
Gosh! As a parting gift,
Misroi gives her a riding crop; Larissa discovers that to initiate
the Dance of the Dead she has to flog herself with it. Kinky.
On the way back to the
Maiden's home, Larissa rides something called a LEZerd. I'm just
going to leave that tidbit here and let you mull it over on your own.
At this point in the novel
we're treated to some pretty squicky animal torture by its
antagonists. Larissa leads a really unspectacular siege against the
showboat to free all the animals within. Guess what? She does the
DANCE OF DEATH at the climax! That didn't seem like a plot point at
all when Misroi taught it to her, right? Unfortunately, Larissa
accidentally kills her new will o' the wisp-lite boyfriend with the
DANCE OF THE DEAD. Ooops.
In the end, the crew of
the magic showboat decides that Larissa should be their new captain
since Raoul & co. are now dead. Yeah, I can see how being good
at dancing makes one a suitable captain of a ship despite not having
a whit of sailing or navigation experience. But, as the saying goes,
the show must go on.
Thankfully, the novel does not.
Thankfully, the novel does not.
Thursday, October 11, 2012
Psycho-sexual Ravenloft: Dance of the Dead II
Eventually, seeing Larissa
prance about in her stage costume like some sort of Ravenloftian
Shakira proves too much for Raoul, so he concocts a bizarre plan to
have her attacked by a sailor so that he might save her; his theory
seems to be that in return for his protection Larissa is sure to give
him a little sugar. Larissa reacts with an almost surprising level
of horror when Raoul attempts to force himself on her, runs away, and
is aided in her escape by some witchy guy from the swamp. Of course,
she eventually returns to her “Uncle's” boat even though he just
tried to molest her. What a tease or something.
Larissa has to run away
from Raoul and his magic showboat again. She takes refuge in the
swamps of Souragne, where she meets a spirit of nature known as the
Maiden. Up until this point the novel had been cruising at a median
depth—neither good nor bad, just plowing along in a workmanly
paperback fashion—but once we get to the scenes of Larissa and the
Maiden things plunge back into the terribleness I've come to expect
from a Ravenloft novel. You see, the Maiden endeavors to teach
Larissa...DANCE MAGIC! And the scenes in which Larissa learns to
channel elemental magic through the power of DANCE are more than a
bit like the scenes in Dirty Dancing where the Swayze teaches Baby to
shake it like a Polaroid picture. This is, horrifyingly enough, the
Gothic Fantasy equivalent to a training montage from Flashdance or
Fame.
But, being a Christie
Golden novel, it's got to get a bit sexually weird. The Maiden
demands that Larissa where something skankier to...make the MAGIC
DANCE better or something: “To Larissa's annoyance, the Maiden made
the dancer remove her clothes and tear them into pieces for new
garments. Larissa bound her breasts with a halter made of the
skirt's material and fashioned a skirt of the lighter-weight chemise.
She fastened the skirt about her slender waist and glanced at the
Maiden for approval. 'No,' the Maiden chided. She tugged the skirt
from Larissa's waist and retied it so it hugged her hips. 'The only
time I've ever worn this little is when I was bathing,' Larissa
muttered.” What happens in the swamp, stays in the swamp.
But then, this focus on
Larissa's body is pretty typical of Golden's writing style. I don't
know how else to put this, but she writes about women the way a
fourteen year old boy would. From the way the narrative lens glides
over feminine bodies throughout the novel it's clear that we, as
readers, are meant to be complicity elided with the male gaze that
evaluates and objectifies the physicality of women. For example, check out the weird pit stop this description of a woman's anger
takes to dwell on her tits: “Her cheeks were flushed and her green
eyes sparkling. Her low-cut dress, the same one she had worn at
dinner revealed the tops of her breasts. She was absolutely stunning
in her rage.” Translation: she is really mad but also she has
great titties.
Thursday, October 4, 2012
Psycho-sexual Ravenloft: Dance of the Dead I
Last week somebody ended-up on my blog after searching for "funny Ravenloft stories." Welp, here you go. Laugh until you cry, friends.
Since it's the Halloween season, it's
only fitting that October sees the return of the Psycho-sexual
Ravenloft series. If this is your first time at the rodeo, the
premise is simple: I read one of the official Ravenloft novels from back
in the '90s, post about all the weird and yucky sex bits that lurk
under the book's otherwise banal surface, and you all get a good
laugh at my pain as I slog through this underwhelming sequence of
tie-in novels.
Next up is Christie Golden's Dance of
the Dead. Oh god, not another Golden novel so soon. I wonder if
that guy who had a meltdown the last time I dared besmirch Golden's
literary status is reading; are you still out there, buddy? I
digress.
I'm actually a bit surprised to find
myself saying this, but...Dance of the Dead seems to be an order of
magnitude better than Vampire in the Mists. Perhaps I've been brain
damaged by the first two Ravenloft books I've read as part of this
project, but I'm willing to hazard a guess that freed from the
tyranny of having to write about Jander and Strahd has enabled Golden
to get an actual plot in motion and to create some characters who are
human enough to be at least slightly compelling. The set-up of Dance
of the Dead is actually interesting; the novel follows the exploits
of a traveling showboat that docks in various domains in Ravenloft
and puts on a magic-powered cabaret for the downtrodden denizens of
the Demi-plane of Dread. Of course, things go awry and the
performing troupe find their boat arriving at Souragne, Ravenloft's Louisiana cum Haiti zombieland pastiche.
Of course, this is a Golden novel, so
we're not going to escape having to read about a bunch of rapey male
characters. In fact, we get our first abusive guy on the second page
of the novel when we're introduced to Sardan, an actor who likes to
make the leading woman in the troupe's play sexually uncomfortable:
“it was well-known that Liza couldn't stand Sardan. As a result,
Sardan made it a point to turn every onstage kiss into a passionate
one, taking a devilish glee in the fact that Liza had to pretend to
enjoy it.” Yep, we're back in Ravenloft all right.
And back in Ravenloft we are indeed, as
we're next introduced to the disturbing relationship between our
heroine, the white-maned Larissa, and Raoul, her guardian and the
captain of the showboat. From the way Raoul is initially described,
it's clear that we're meant to take him as a figure of sexual power.
“He was big in more than a physical sense,” the narration winks
at us and lolls its tongue lasciviously. Furthermore, we're treated
to the “flash of his sea-green eyes, the tightening of his sensual
mouth, the clenching of his powerful, callused hands.” Since he's
such an obviously virile specimen of manhood, it seems only natural
that Larissa would want to ride him like a Shetland pony, but you
know what turns it from bodice-ripper to stomach-churner? The fact
that she calls him “Uncle” throughout the first third of the
novel.
Thursday, July 19, 2012
Psycho-sexual Ravenloft: Knight of the Black Rose III
Speaking of what a weird-ass pervert Strahd is, it turns out he likes to be the creamy filling in a big necromantic Oreo. You see, Soth has been injured fighting a dragon so Strahd offers to act as a conduit that transfers life force from some mortal mook to the deathknight. And make no mistake, Strahd likes being the monkey in the middle: “The look on Strahd's face told Soth that the vampire enjoyed the workings of this particular spell. Strahd's dark eyes rolled back and fluttered, showing only their whites. His pale cheeks flushed with color; his cruel mouth stretched into a wide smile of pleasure. The vampire's fangs had extended to their full length.” Extended, to their full length, no less.
At this point in the novel it is painfully clear what Lowder's biggest problem is with the narrative: everything that is happening is just him killing time (and page count) on the way to giving Soth his own domain in Ravenloft. Soth and his werebadger (!!!) pal go to Gundarak on a quest to use a supposed portal out of Ravenloft that amounts to nothing; Magda, the only character we can identify with because she's the only one with a reasonable worldview and graspable goals, buggers off in the middle of the night—never to reappear—because Lowder clearly just doesn't have a plot arc in mind for her. All of this is ultimately meaningless and the novel is really just running down the shot clock before it throws Soth into Sithicus.
Somewhat entertainingly, Soth uses a Bigby's Hand spell at the climax. I mean, come on, that joke just makes itself.
Ultimately, Soth's reoccurring problem is that he can see that he's walking into traps, but he's so dumb he blunders in anyway. This happens in Soth's back-story when he knows he's being tricked into leaving his quest to spare Krynn from the Cataclysm, and it happens again at the end of Knight of the Black Rose when Strahd walks Soth into the mists so that a new domain will form around him. The thing is, Strahd doesn't exactly have to get Machiavellian to maneuver Soth out of Barovia. Essentially, Soth says, “You're trying to trick me into entering the mists!” Strahd says, “Yep, I am.” Soth says, “Okay, see you later! Imma go into the mists now.” Soth is so hammer-headed that it is a wonder that Jander doesn't show up to put the moves on him.
I have to give Lowder credit, though, Knight of the Black Rose at least ends on a note that at least recycles some conventions found in Gothic literature. Nedargaard Keep is described as the unheimlich double of Soth's fortress in Krynn; it's almost like he castle he's familiar with, but the details are off just enough to drive him mad. Still, this bit is too little too late. Here's the Cliff Notes for the novel: “Strahd goes to Ravenloft, Strahd continues to perv, Soth gets stuck in Sithicus.” And that's all there is.
At this point in the novel it is painfully clear what Lowder's biggest problem is with the narrative: everything that is happening is just him killing time (and page count) on the way to giving Soth his own domain in Ravenloft. Soth and his werebadger (!!!) pal go to Gundarak on a quest to use a supposed portal out of Ravenloft that amounts to nothing; Magda, the only character we can identify with because she's the only one with a reasonable worldview and graspable goals, buggers off in the middle of the night—never to reappear—because Lowder clearly just doesn't have a plot arc in mind for her. All of this is ultimately meaningless and the novel is really just running down the shot clock before it throws Soth into Sithicus.
Somewhat entertainingly, Soth uses a Bigby's Hand spell at the climax. I mean, come on, that joke just makes itself.
Ultimately, Soth's reoccurring problem is that he can see that he's walking into traps, but he's so dumb he blunders in anyway. This happens in Soth's back-story when he knows he's being tricked into leaving his quest to spare Krynn from the Cataclysm, and it happens again at the end of Knight of the Black Rose when Strahd walks Soth into the mists so that a new domain will form around him. The thing is, Strahd doesn't exactly have to get Machiavellian to maneuver Soth out of Barovia. Essentially, Soth says, “You're trying to trick me into entering the mists!” Strahd says, “Yep, I am.” Soth says, “Okay, see you later! Imma go into the mists now.” Soth is so hammer-headed that it is a wonder that Jander doesn't show up to put the moves on him.
I have to give Lowder credit, though, Knight of the Black Rose at least ends on a note that at least recycles some conventions found in Gothic literature. Nedargaard Keep is described as the unheimlich double of Soth's fortress in Krynn; it's almost like he castle he's familiar with, but the details are off just enough to drive him mad. Still, this bit is too little too late. Here's the Cliff Notes for the novel: “Strahd goes to Ravenloft, Strahd continues to perv, Soth gets stuck in Sithicus.” And that's all there is.
Thursday, July 12, 2012
Psycho-sexual Ravenloft: Knight of the Black Rose II
Sadly, Lowder has as tin an ear as
Golden does when it comes to writing dialog. “You have no idea how
angry you've made me,” Soth sulks to Caradoc, his ghostly servant.
Actually, Caradoc does have an idea of how angry Soth is,
particularly as Soth has just crushed the skull of Caradoc's mortal
remains under his boot and is currently throttling Caradoc with a
mailed fist. (Yeah, Soth can strangle ghosts; don't think about that
for too long.) Oddly, despite watching his child die in a fire,
strangling a ghost is what gets Soth sucked into the mists of
Ravenloft. Also, this nets us the weirdest description of the mists
EVER: “It crept through the gaps in Soth's armor and rubbed against
him like a monstrous cat. Tendrils of the milky stuff ventured into
his ears and mouth and nose.” Like...a monstrous cat? Milky stuff
going into his mouth? FUCKING RAVENLOFT!!!
And yet, it's neither Soth nor Strahd
who turn out to be the creepiest character in the novel. Meet
Andari, a gypsy youth who discovers his sister about to be raped by a
boyar. Boy does that get him angry! Only he isn't angry at the
rapist, he is mad that his sister's pleas of “No!” distracted him:
“Look what you've done! Your screeching made me drop my violin!”
The reason why Andari isn't angry about his sister's sexual assault
is that he was the one to pimp her out in the first place; indeed,
since his sister is putting up too much of a fight to be violated for
money, he offers up some other members of his extended family for
sexual defilement: “Or perhaps you would prefer the company of one
of my cousins?” Yeah, that's right, gypsy pimps and
prostitutes—it's like a Tiger Lillies song gone horribly wrong.
Even though we've just read Soth's
back-story in that ridiculous opening prologue, we get it again when
he visits the gypsy encampment. Soth doesn't like people looking in
on his past (he likes to stay on the down low) so he flips out
and burns the fortune teller's wagon down. If you recall how Soth
treated his wife and child, this begins to look like a pattern of how
Soth treats women: can't live with 'em, can definitely light them on
fire.
So where does Soth's rage toward women come from? Perhaps we can glean something from a description of Strahd reading Soth's mind: “Strahd ventured further, and a wave of seething hatred and impotent lust broke around him.” IMPOTENT LUST. Yeah, that kind of explains it. In fact, it explains why Soth smashes three tables, knocks down a bunch of doors, and squishes a bunch of Strahd's giant spiders—he is envious of anything that is hard. Soth not only needs Zoloft, he needs Viagra.
So where does Soth's rage toward women come from? Perhaps we can glean something from a description of Strahd reading Soth's mind: “Strahd ventured further, and a wave of seething hatred and impotent lust broke around him.” IMPOTENT LUST. Yeah, that kind of explains it. In fact, it explains why Soth smashes three tables, knocks down a bunch of doors, and squishes a bunch of Strahd's giant spiders—he is envious of anything that is hard. Soth not only needs Zoloft, he needs Viagra.
(Strahd keeps reading Soth's mind, by
the way, because it fills him with “the perverse joy of a voyeur.”
Fuck, Ravenloft is yucky.)
Thursday, July 5, 2012
Psycho-sexual Ravenloft: Knight of the Black Rose I

With the aid of some still-loyal
knights, Soth escapes prison and heads back to his keep where he
attempts to do the right thing. His wife having disappeared, he
marries the elf lady, prepares to raise their child, and prays for
guidance from the gods of good. Yet, for some unexplained reason,
the other elf women that Soth rescued decide to play some mind games
on him: “The elven women he had once rescued now poisoned his mind
with intimations of his wife's infidelity.” Those bitches hate the
playa, not the game. All of this results in Soth letting his wife
and child burn in a fire before his very eyes, his elfbabe honey cursing him with her dying breath, and Soth
emerging as an undead monster.
Already I've got grave concerns about
where this novel is headed. Whereas Vampire of the Mists turned out
to be The Confessions of a Justified Rapist, Knight of the Black Rose
is starting out as a whole different kind of psycho-sexual Ravenloft.
Where Golden's novel casually dropped squicky sexual descriptions in
your lap like some unwanted, spittle-sodden dog's chew-toy, Lowder's
fictive universe is one in which sexuality is wrong and must
be punished. Hopefully this aspect of the novel is confined to this
prologue of inherited Dragonlance drivel, but I don't have high hopes
for where this book is about to take me.
...or maybe it will continue the trend
already initiated by Vampire of the Mists. You see, much like Jander
Sunstar, Soth has plans to re-animate Kitiara as his eternal
companion that can only be described as “a bit rape-y” and “kind
of necrophiliac-y": “After retreiving her corpse and trapping her
soul, Soth planned to abandon the fight and return to Dargaard Keep.
In the shelter of that hellish place, he could perform a rite that
would make the highlord his un-living companion for all eternity.”
Soth apparently isn't the only undead monstrosity that likes
Kitiara's bodunkadunk; the deathless guardians of the Tower of High
Sorcery seem to have groped her and stripped off her clothes as they
killed her: “Her night-blue dragonscale armor had been stripped
away by the tower's guardians, and her black, tight-fitting doublet
was shredded, revealing her tan beneath.” All the dead guys love
her; what a lucky gal!
Besides having literally unnatural
designs on Kitiara, Soth can't stand thinking about the fact that Tanis
has already tapped that ass; “Tanis had been one of Kitiara's many
lovers,” he thinks as he attempts to duel Tanis to the death. We
also get a view into the nature of Soth's curse, which turns out to
be little more than run-of-the-mill depression: “Yet the death
knight felt no joy at that realization; like many emotions, joy was
denied him by his curse.” Take some Zoloft and get over it, Soth!
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