It's amazing how every playtest packet for the new D&D is followed a few months later by a video wherein they walk back most of the proposed changes. It feels like rudderless design led by a community adverse to change plus the designers' lack of a vision about what the game should be and what the purpose of releasing an "update" to it is.
Somehow this thing is supposed to come out next year?
Is anyone excited by the videos on their Youtube channel where they go over "satisfaction scores" from their surveys? On one hand, I feel that they're doing a terrible job of selling the idea of fantasy adventure because they're never talking about what will make the game fun or dramatic to play. On the other, I think it's such a mistake to cater this much to player feedback. You either create the game that makes your heart sing or you're a marketer in disguise.